Expand description
The renderer.
Re-exports
pub use self::source::Source;
Modules
Structs
A command buffer abstraction for OpenGL.
GL resource factory.
Handle for additional viewport to render some relevant debug information.
See
Renderer::debug_shadow_quad
.All pipeline state objects used by the
three
renderer.Enums
Error encountered when building pipelines.
Shadow type is used to specify shadow’s rendering algorithm.
Constants
Default values for type
Vertex
.Set of zero valued displacement contribution which cause vertex attributes
to be unchanged by morph targets.
Type Definitions
The concrete type of a basic pipeline.
The format of the back buffer color requested from the windowing system.
The format of the depth stencil buffer requested from the windowing system.
The format of the shadow buffer.