pub struct Init<'a> {
pub params: <ConstantBuffer<QuadParams> as DataLink<'a>>::Init,
pub globals: <ConstantBuffer<Globals> as DataLink<'a>>::Init,
pub resource: <RawShaderResource as DataLink<'a>>::Init,
pub sampler: <Sampler as DataLink<'a>>::Init,
pub target: <RenderTarget<ColorFormat> as DataLink<'a>>::Init,
pub depth_target: <DepthTarget<DepthFormat> as DataLink<'a>>::Init,
}
Fields
params: <ConstantBuffer<QuadParams> as DataLink<'a>>::Init
globals: <ConstantBuffer<Globals> as DataLink<'a>>::Init
resource: <RawShaderResource as DataLink<'a>>::Init
sampler: <Sampler as DataLink<'a>>::Init
target: <RenderTarget<ColorFormat> as DataLink<'a>>::Init
depth_target: <DepthTarget<DepthFormat> as DataLink<'a>>::Init
Trait Implementations
sourceimpl<'a> PipelineInit for Init<'a>
impl<'a> PipelineInit for Init<'a>
impl<'a> StructuralPartialEq for Init<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for Init<'a>
impl<'a> Send for Init<'a>
impl<'a> Sync for Init<'a>
impl<'a> Unpin for Init<'a>
impl<'a> UnwindSafe for Init<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.