Struct FirstPerson

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pub struct FirstPerson { /* private fields */ }
Expand description

Controls for first person camera.

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impl FirstPerson

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pub fn builder<T: Object>(object: &T) -> Builder

Create a Builder.

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pub fn default<T: Object>(object: &T) -> Self

Create FirstPerson controls with default parameters.

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pub fn set_yaw(&mut self, yaw: f32) -> &mut Self

Sets the yaw angle in radians.

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pub fn set_pitch(&mut self, pitch: f32) -> &mut Self

Sets the pitch angle in radians.

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pub fn pitch_range(&mut self, range: Option<Range<f32>>) -> &mut Self

Sets the pitch range in radians.

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pub fn set_position<P>(&mut self, position: P) -> &mut Self
where P: Into<Point3<f32>>,

Sets the object position.

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pub fn set_move_speed(&mut self, speed: f32) -> &mut Self

Sets the movement speed in world units per second.

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pub fn set_look_speed(&mut self, speed: f32) -> &mut Self

Sets the mouse sensitivity.

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pub fn set_vertical_movement(&mut self, value: bool) -> &mut Self

Specifies whether controlled object should move along y axis when looking down or up.

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pub fn set_vertical_look(&mut self, value: bool) -> &mut Self

Specifies whether controlled object can adjust pitch using mouse.

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pub fn set_axis_forward(&mut self, axis: Option<Key>) -> &mut Self

Sets the key axis for moving forward/backward.

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pub fn set_axis_strafing(&mut self, axis: Option<Key>) -> &mut Self

Sets the button for “strafing” left/right.

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pub fn set_axis_vertical(&mut self, axis: Option<Key>) -> &mut Self

Sets button for moving up/down.

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pub fn update(&mut self, input: &Input)

Updates the position, yaw, and pitch of the controlled object according to the last frame input.

Trait Implementations§

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impl Clone for FirstPerson

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fn clone(&self) -> FirstPerson

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FirstPerson

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for FirstPerson

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fn eq(&self, other: &FirstPerson) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for FirstPerson

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result
where T: Parameter<Self>,

Sets value as a parameter of self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Erased for T