Struct three::CubeMapPath
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pub struct CubeMapPath<P: AsRef<Path>> { pub front: P, pub back: P, pub left: P, pub right: P, pub up: P, pub down: P, }
Represents paths to cube map texture, useful for loading
CubeMap
.
Fields
front: P
"Front" image. Z+
.
back: P
"Back" image. Z-
.
left: P
"Left" image. X-
.
right: P
"Right" image. X+
.
up: P
"Up" image. Y+
.
down: P
"Down" image. Y-
.
Trait Implementations
impl<P: Clone + AsRef<Path>> Clone for CubeMapPath<P>
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fn clone(&self) -> CubeMapPath<P>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl<P: Debug + AsRef<Path>> Debug for CubeMapPath<P>
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Auto Trait Implementations
impl<P> Send for CubeMapPath<P> where
P: Send,
P: Send,
impl<P> Sync for CubeMapPath<P> where
P: Sync,
P: Sync,