Struct three::skeleton::Bone [] [src]

pub struct Bone { /* fields omitted */ }

A single bone that forms one component of a Skeleton.

Trait Implementations

impl Clone for Bone
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl Debug for Bone
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Formats the value using the given formatter.

impl AsRef<Base> for Bone
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Performs the conversion.

impl Object for Bone
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Converts into the base type.

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Invisible objects are not rendered by cameras.

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Set both position, orientation and scale.

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Set position.

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Set orientation.

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Set scale.

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Set weights.

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Rotates object in the specific direction of target.