Struct three::animation::Action
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pub struct Action { /* fields omitted */ }
Controls the playback properties of an animation
Methods
impl Action
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fn enable(&mut self) -> &mut Self
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Enables the animation action.
fn disable(&mut self) -> &mut Self
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Disables the animation action.
fn pause(&mut self) -> &mut Self
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Pauses the animation action.
fn play(&mut self) -> &mut Self
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Plays the animation action.
fn set_loop_mode(&mut self, loop_mode: LoopMode) -> &mut Self
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Sets the animation loop mode.
Trait Implementations
impl Clone for Action
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fn clone(&self) -> Action
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for Action
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impl PartialEq for Action
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fn eq(&self, other: &Action) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.