Struct three::PointLight [] [src]

pub struct PointLight { /* fields omitted */ }

Light originates from a single point, and spreads outward in all directions.

Methods from Deref<Target = Object>

Invisible objects are not rendered by cameras.

Rotates object in the specific direction of target.

Set both position, orientation and scale.

Set position.

Set orientation.

Set scale.

Get actual information about itself from the scene.

Panics

Panics if scene doesn't have this Object.

Trait Implementations

impl AsRef<NodePointer> for PointLight
[src]

Performs the conversion.

impl Deref for PointLight
[src]

The resulting type after dereferencing

The method called to dereference a value

impl DerefMut for PointLight
[src]

The method called to mutably dereference a value