State

Struct State 

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pub struct State {
    pub degrees: Vec<isize>,
    pub next_sigma: Vec<usize>,
    pub next_on_path: Vec<usize>,
    pub visited: Vec<bool>,
    pub pre: Vec<usize>,
    pub lowpt: Vec<usize>,
    pub count: usize,
    pub num_descendants: Vec<usize>,
    pub path_u: usize,
    pub sigma: Vec<Vec<usize>>,
}

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§degrees: Vec<isize>§next_sigma: Vec<usize>§next_on_path: Vec<usize>§visited: Vec<bool>§pre: Vec<usize>§lowpt: Vec<usize>§count: usize§num_descendants: Vec<usize>§path_u: usize§sigma: Vec<Vec<usize>>

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impl State

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pub fn initialize(graph: &FxMapGraph) -> State

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pub fn mut_recur(&mut self, w: usize)

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pub fn components(&self) -> &Vec<Vec<usize>>

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pub fn is_back_edge(&self, u: usize, v: usize) -> bool

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pub fn is_null_path(&self, u: usize) -> bool

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pub fn absorb_path(&mut self, root: usize, path: usize, end: Option<usize>)

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pub fn sigma_iter(&self, start: usize) -> SigmaIter<'_>

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pub fn add_component(&mut self, start: usize)

Trait Implementations§

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impl Clone for State

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fn clone(&self) -> State

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for State

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fn default() -> State

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnwindSafe for State

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.