Struct Particles

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pub struct Particles {
    pub start_positions: Vec<Vec3>,
    pub start_velocities: Vec<Vec3>,
    pub texture_transforms: Option<Vec<Mat3>>,
    pub colors: Option<Vec<Srgba>>,
}
Expand description

Used for defining the attributes for each particle in a ParticleSystem, for example its starting position and velocity.

Each list of attributes must contain the same number of elements as the number of particles.

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§start_positions: Vec<Vec3>

Initial positions of each particle in world coordinates.

§start_velocities: Vec<Vec3>

Initial velocities of each particle defined in the world coordinate system.

§texture_transforms: Option<Vec<Mat3>>

The texture transform applied to the uv coordinates of each particle.

§colors: Option<Vec<Srgba>>

A custom color for each particle.

Implementations§

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impl Particles

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pub fn validate(&self) -> Result<(), RendererError>

Returns an error if the particle data is not valid.

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pub fn count(&self) -> u32

Returns the number of particles.

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impl Clone for Particles

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fn clone(&self) -> Particles

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Particles

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Particles

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fn default() -> Particles

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,