#[repr(C)]pub struct Vector4<S> {
pub x: S,
pub y: S,
pub z: S,
pub w: S,
}
Expand description
A 4-dimensional vector.
This type is marked as #[repr(C)]
.
Fields§
§x: S
The x component of the vector.
y: S
The y component of the vector.
z: S
The z component of the vector.
w: S
The w component of the vector.
Implementations§
Source§impl<S> Vector4<S>
impl<S> Vector4<S>
Trait Implementations§
Source§impl<S> AbsDiffEq for Vector4<S>where
S: BaseFloat,
impl<S> AbsDiffEq for Vector4<S>where
S: BaseFloat,
Source§fn default_epsilon() -> <S as AbsDiffEq>::Epsilon
fn default_epsilon() -> <S as AbsDiffEq>::Epsilon
The default tolerance to use when testing values that are close together. Read more
Source§fn abs_diff_eq(
&self,
other: &Vector4<S>,
epsilon: <S as AbsDiffEq>::Epsilon,
) -> bool
fn abs_diff_eq( &self, other: &Vector4<S>, epsilon: <S as AbsDiffEq>::Epsilon, ) -> bool
A test for equality that uses the absolute difference to compute the approximate
equality of two numbers.
Source§fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool
fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool
The inverse of
AbsDiffEq::abs_diff_eq
.Source§impl<S> AddAssign for Vector4<S>
impl<S> AddAssign for Vector4<S>
Source§fn add_assign(&mut self, other: Vector4<S>)
fn add_assign(&mut self, other: Vector4<S>)
Performs the
+=
operation. Read moreSource§impl<S> Array for Vector4<S>where
S: Copy,
impl<S> Array for Vector4<S>where
S: Copy,
type Element = S
Source§fn from_value(scalar: S) -> Vector4<S>
fn from_value(scalar: S) -> Vector4<S>
Construct a vector from a single value, replicating it. Read more
Source§fn as_mut_ptr(&mut self) -> *mut Self::Element
fn as_mut_ptr(&mut self) -> *mut Self::Element
Get a mutable pointer to the first element of the array.
Source§fn swap_elements(&mut self, i: usize, j: usize)
fn swap_elements(&mut self, i: usize, j: usize)
Swap the elements at indices
i
and j
in-place.Source§impl<S> AsMut<(S, S, S, S)> for Vector4<S>
impl<S> AsMut<(S, S, S, S)> for Vector4<S>
Source§fn as_mut(&mut self) -> &mut (S, S, S, S)
fn as_mut(&mut self) -> &mut (S, S, S, S)
Converts this type into a mutable reference of the (usually inferred) input type.
Source§impl<S> AsRef<(S, S, S, S)> for Vector4<S>
impl<S> AsRef<(S, S, S, S)> for Vector4<S>
Source§fn as_ref(&self) -> &(S, S, S, S)
fn as_ref(&self) -> &(S, S, S, S)
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl<S> DivAssign<S> for Vector4<S>
impl<S> DivAssign<S> for Vector4<S>
Source§fn div_assign(&mut self, scalar: S)
fn div_assign(&mut self, scalar: S)
Performs the
/=
operation. Read moreSource§impl<S> ElementWise<S> for Vector4<S>where
S: BaseNum,
impl<S> ElementWise<S> for Vector4<S>where
S: BaseNum,
fn add_element_wise(self, rhs: S) -> Vector4<S>
fn sub_element_wise(self, rhs: S) -> Vector4<S>
fn mul_element_wise(self, rhs: S) -> Vector4<S>
fn div_element_wise(self, rhs: S) -> Vector4<S>
fn rem_element_wise(self, rhs: S) -> Vector4<S>
fn add_assign_element_wise(&mut self, rhs: S)
fn sub_assign_element_wise(&mut self, rhs: S)
fn mul_assign_element_wise(&mut self, rhs: S)
fn div_assign_element_wise(&mut self, rhs: S)
fn rem_assign_element_wise(&mut self, rhs: S)
Source§impl<S> ElementWise for Vector4<S>where
S: BaseNum,
impl<S> ElementWise for Vector4<S>where
S: BaseNum,
fn add_element_wise(self, rhs: Vector4<S>) -> Vector4<S>
fn sub_element_wise(self, rhs: Vector4<S>) -> Vector4<S>
fn mul_element_wise(self, rhs: Vector4<S>) -> Vector4<S>
fn div_element_wise(self, rhs: Vector4<S>) -> Vector4<S>
fn rem_element_wise(self, rhs: Vector4<S>) -> Vector4<S>
fn add_assign_element_wise(&mut self, rhs: Vector4<S>)
fn sub_assign_element_wise(&mut self, rhs: Vector4<S>)
fn mul_assign_element_wise(&mut self, rhs: Vector4<S>)
fn div_assign_element_wise(&mut self, rhs: Vector4<S>)
fn rem_assign_element_wise(&mut self, rhs: Vector4<S>)
Source§impl<'a, S> From<&'a (S, S, S, S)> for &'a Vector4<S>
impl<'a, S> From<&'a (S, S, S, S)> for &'a Vector4<S>
Source§fn from(v: &'a (S, S, S, S)) -> &'a Vector4<S>
fn from(v: &'a (S, S, S, S)) -> &'a Vector4<S>
Converts to this type from the input type.
Source§impl<'a, S> From<&'a mut (S, S, S, S)> for &'a mut Vector4<S>
impl<'a, S> From<&'a mut (S, S, S, S)> for &'a mut Vector4<S>
Source§fn from(v: &'a mut (S, S, S, S)) -> &'a mut Vector4<S>
fn from(v: &'a mut (S, S, S, S)) -> &'a mut Vector4<S>
Converts to this type from the input type.
Source§impl<S> From<(S, S, S, S)> for Vector4<S>
impl<S> From<(S, S, S, S)> for Vector4<S>
Source§fn from(v: (S, S, S, S)) -> Vector4<S>
fn from(v: (S, S, S, S)) -> Vector4<S>
Converts to this type from the input type.
Source§impl<S> InnerSpace for Vector4<S>where
S: BaseNum,
impl<S> InnerSpace for Vector4<S>where
S: BaseNum,
Source§fn is_perpendicular(self, other: Self) -> bool
fn is_perpendicular(self, other: Self) -> bool
Returns
true
if the vector is perpendicular (at right angles) to the
other vector.Source§fn magnitude2(self) -> Self::Scalar
fn magnitude2(self) -> Self::Scalar
Returns the squared magnitude. Read more
Source§fn angle(self, other: Self) -> Rad<Self::Scalar>
fn angle(self, other: Self) -> Rad<Self::Scalar>
Returns the angle between two vectors in radians.
Source§fn project_on(self, other: Self) -> Self
fn project_on(self, other: Self) -> Self
Returns the
vector projection
of the current inner space projected onto the supplied argument.
Source§impl<S> Into<(S, S, S, S)> for Vector4<S>
impl<S> Into<(S, S, S, S)> for Vector4<S>
Source§fn into(self) -> (S, S, S, S)
fn into(self) -> (S, S, S, S)
Converts this type into the (usually inferred) input type.
Source§impl<S> MetricSpace for Vector4<S>where
S: BaseNum,
impl<S> MetricSpace for Vector4<S>where
S: BaseNum,
Source§impl<S> MulAssign<S> for Vector4<S>
impl<S> MulAssign<S> for Vector4<S>
Source§fn mul_assign(&mut self, scalar: S)
fn mul_assign(&mut self, scalar: S)
Performs the
*=
operation. Read moreSource§impl<S> RelativeEq for Vector4<S>where
S: BaseFloat,
impl<S> RelativeEq for Vector4<S>where
S: BaseFloat,
Source§fn default_max_relative() -> <S as AbsDiffEq>::Epsilon
fn default_max_relative() -> <S as AbsDiffEq>::Epsilon
The default relative tolerance for testing values that are far-apart. Read more
Source§fn relative_eq(
&self,
other: &Vector4<S>,
epsilon: <S as AbsDiffEq>::Epsilon,
max_relative: <S as AbsDiffEq>::Epsilon,
) -> bool
fn relative_eq( &self, other: &Vector4<S>, epsilon: <S as AbsDiffEq>::Epsilon, max_relative: <S as AbsDiffEq>::Epsilon, ) -> bool
A test for equality that uses a relative comparison if the values are far apart.
Source§fn relative_ne(
&self,
other: &Rhs,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon,
) -> bool
fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool
The inverse of
RelativeEq::relative_eq
.Source§impl<S> RemAssign<S> for Vector4<S>
impl<S> RemAssign<S> for Vector4<S>
Source§fn rem_assign(&mut self, scalar: S)
fn rem_assign(&mut self, scalar: S)
Performs the
%=
operation. Read moreSource§impl<S> SubAssign for Vector4<S>
impl<S> SubAssign for Vector4<S>
Source§fn sub_assign(&mut self, other: Vector4<S>)
fn sub_assign(&mut self, other: Vector4<S>)
Performs the
-=
operation. Read moreSource§impl<S> UlpsEq for Vector4<S>where
S: BaseFloat,
impl<S> UlpsEq for Vector4<S>where
S: BaseFloat,
Source§fn default_max_ulps() -> u32
fn default_max_ulps() -> u32
The default ULPs to tolerate when testing values that are far-apart. Read more
Source§impl<S> VectorSpace for Vector4<S>where
S: BaseNum,
impl<S> VectorSpace for Vector4<S>where
S: BaseNum,
impl<T: BufferDataType + PrimitiveDataType> BufferDataType for Vector4<T>
impl<S> Copy for Vector4<S>where
S: Copy,
impl<S> Eq for Vector4<S>where
S: Eq,
impl<S> StructuralPartialEq for Vector4<S>
impl<T: TextureDataType + PrimitiveDataType> TextureDataType for Vector4<T>
impl<T: UniformDataType + PrimitiveDataType> UniformDataType for Vector4<T>
Auto Trait Implementations§
impl<S> Freeze for Vector4<S>where
S: Freeze,
impl<S> RefUnwindSafe for Vector4<S>where
S: RefUnwindSafe,
impl<S> Send for Vector4<S>where
S: Send,
impl<S> Sync for Vector4<S>where
S: Sync,
impl<S> Unpin for Vector4<S>where
S: Unpin,
impl<S> UnwindSafe for Vector4<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more