[−][src]Struct three_d::core::light::AmbientLight
Implementations
impl AmbientLight[src]
pub fn new(_: &Gl, intensity: f32, color: &Vec3) -> Result<AmbientLight, Error>[src]
pub fn color(&self) -> Vec3[src]
pub fn set_color(&mut self, color: &Vec3)[src]
pub fn intensity(&self) -> f32[src]
pub fn set_intensity(&mut self, intensity: f32)[src]
Auto Trait Implementations
impl RefUnwindSafe for AmbientLight[src]
impl Send for AmbientLight[src]
impl Sync for AmbientLight[src]
impl Unpin for AmbientLight[src]
impl UnwindSafe for AmbientLight[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Erased for T
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,