FrameInputGenerator

Struct FrameInputGenerator 

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pub struct FrameInputGenerator { /* private fields */ }
Expand description

Use this to generate FrameInput for a new frame with a custom winit window. FrameInput is automatically generated if using the default Window.

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impl FrameInputGenerator

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pub fn from_winit_window(window: &Window) -> Self

Available on crate feature window only.

Creates a new frame input generator from a winit window.

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pub fn generate(&mut self, context: &Context) -> FrameInput

Available on crate feature window only.

Generates FrameInput for a new frame. This should be called each frame and the generated data should only be used for one frame.

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pub fn handle_winit_window_event(&mut self, event: &WindowEvent<'_>)

Available on crate feature window only.

Handle the WindowEvent generated by a winit event loop.

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