Struct PointLight

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pub struct PointLight {
    pub intensity: f32,
    pub color: Srgba,
    pub position: Vec3,
    pub attenuation: Attenuation,
}
Expand description

A light which shines from the given position in all directions.

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§intensity: f32

The intensity of the light. This allows for higher intensity than 1 which can be used to simulate high intensity light sources like the sun.

§color: Srgba

The base color of the light.

§position: Vec3

The position of the light.

§attenuation: Attenuation

The Attenuation of the light.

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impl PointLight

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pub fn new( _context: &Context, intensity: f32, color: Srgba, position: Vec3, attenuation: Attenuation, ) -> PointLight

Constructs a new point light.

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impl Light for PointLight

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fn shader_source(&self, i: u32) -> String

The fragment shader source for calculating this lights contribution to the color in a fragment. It should contain a function with this signature vec3 calculate_lighting{}(vec3 surface_color, vec3 position, vec3 normal, vec3 view_direction, float metallic, float roughness, float occlusion) Where {} is replaced with the number i given as input. This function should return the color contribution for this light on the surface with the given surface parameters.
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fn use_uniforms(&self, program: &Program, i: u32)

Should bind the uniforms that is needed for calculating this lights contribution to the color in Light::shader_source.
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fn id(&self) -> LightId

Returns a unique ID for each variation of the shader source returned from Light::shader_source. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,