pub struct HeadlessContext { /* private fields */ }
Expand description

A headless graphics context, ie. a graphics context that is not associated with any window. For a graphics context associated with a window, see WindowedContext. Can only be created on native, not on web.

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impl HeadlessContext

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pub fn new() -> Result<Self, HeadlessError>

Creates a new headless graphics context.

Methods from Deref<Target = Context>§

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pub fn program( &self, vertex_shader_source: String, fragment_shader_source: String, callback: impl FnOnce(&Program) ) -> Result<(), CoreError>

👎Deprecated: Use Context::programs

Compiles a Program with the given vertex and fragment shader source and stores it for later use. If it has already been created, then it is just returned.

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pub fn set_scissor(&self, scissor_box: ScissorBox)

Set the scissor test for this context (see ScissorBox).

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pub fn set_viewport(&self, viewport: Viewport)

Set the viewport for this context (See Viewport).

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pub fn set_cull(&self, cull: Cull)

Set the face culling for this context (see Cull).

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pub fn set_write_mask(&self, write_mask: WriteMask)

Set the write mask for this context (see WriteMask).

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pub fn set_depth_test(&self, depth_test: DepthTest)

Set the depth test for this context (see DepthTest).

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pub fn set_blend(&self, blend: Blend)

Set the blend state for this context (see Blend).

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pub fn set_render_states(&self, render_states: RenderStates)

Set the render states for this context (see RenderStates).

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pub fn error_check(&self) -> Result<(), CoreError>

Returns an error if an GPU-side error has happened while rendering which can be used to check for errors while developing. Can also be used in production to handle unexpected rendering errors, but do not call it too often to avoid performance problems.

Trait Implementations§

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impl Clone for HeadlessContext

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fn clone(&self) -> HeadlessContext

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Deref for HeadlessContext

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type Target = Context

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for Twhere T: ?Sized,