pub struct ScissorBox {
    pub x: i32,
    pub y: i32,
    pub width: u32,
    pub height: u32,
}
Expand description

Defines the part of the screen or render target that is rendered to. All pixels outside of the scissor box will not be modified. All values should be given in physical pixels.

Fields

x: i32

The distance in pixels from the left edge of the target.

y: i32

The distance in pixels from the bottom edge of the target.

width: u32

The width of the box.

height: u32

The height of the box.

Implementations

Creates a new scissor box which starts at origo (x and y are both zero).

Trait Implementations

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