pub struct Line<M: Material> { /* private fields */ }
Expand description

A line 2D object which can be rendered.

Implementations

Constructs a new line object with the given material.

Get one of the end points of the line.

Get one of the end points of the line.

Change the two end points of the line. The pixel coordinates must be in physical pixels, where (viewport.x, viewport.y) indicate the top left corner of the viewport and (viewport.x + viewport.width, viewport.y + viewport.height) indicate the bottom right corner.

Set the line thickness.

Trait Implementations

Render the object with the given material. Must be called in a render target render function, for example in the callback function of Screen::write. Read more

Render the object. Must be called in a render target render function, for example in the callback function of Screen::write. Read more

Returns whether or not this object should be considered transparent. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

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