pub struct Environment {
pub irradiance_map: TextureCubeMap,
pub prefilter_map: TextureCubeMap,
pub brdf_map: Texture2D,
}Expand description
Precalculations of light shining from an environment map (known as image based lighting - IBL). This allows for real-time rendering of ambient light from the environment (see AmbientLight).
Fields
irradiance_map: TextureCubeMapA cube map used to calculate the diffuse contribution from the environment.
prefilter_map: TextureCubeMapA cube map used to calculate the specular contribution from the environment. Each mip-map level contain the prefiltered color for a certain surface roughness.
brdf_map: Texture2DA 2D texture that contain the BRDF lookup tables (LUT).
Implementations
sourceimpl Environment
impl Environment
sourcepub fn new(
context: &Context,
environment_map: &TextureCubeMap
) -> ThreeDResult<Self>
pub fn new(
context: &Context,
environment_map: &TextureCubeMap
) -> ThreeDResult<Self>
Computes the maps needed for physically based rendering with lighting from an environment from the given environment map. A default Cook-Torrance lighting model is used.
sourcepub fn new_with_lighting_model(
context: &Context,
environment_map: &TextureCubeMap,
lighting_model: LightingModel
) -> ThreeDResult<Self>
pub fn new_with_lighting_model(
context: &Context,
environment_map: &TextureCubeMap,
lighting_model: LightingModel
) -> ThreeDResult<Self>
Computes the maps needed for physically based rendering with lighting from an environment from the given environment map and with the specified lighting model.
Auto Trait Implementations
impl !RefUnwindSafe for Environment
impl !Send for Environment
impl !Sync for Environment
impl Unpin for Environment
impl !UnwindSafe for Environment
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more