pub struct Mesh { /* private fields */ }Expand description
Implementations
sourceimpl Mesh
impl Mesh
sourcepub fn new(context: &Context, cpu_mesh: &CpuMesh) -> ThreeDResult<Self>
pub fn new(context: &Context, cpu_mesh: &CpuMesh) -> ThreeDResult<Self>
sourcepub fn transformation(&self) -> Mat4
pub fn transformation(&self) -> Mat4
Returns the local to world transformation applied to this mesh.
sourcepub fn set_transformation(&mut self, transformation: Mat4)
pub fn set_transformation(&mut self, transformation: Mat4)
Set the local to world transformation applied to this mesh.
sourcepub fn texture_transform(&mut self) -> &Mat3
pub fn texture_transform(&mut self) -> &Mat3
Get the texture transform applied to the uv coordinates of the model.
sourcepub fn set_texture_transform(&mut self, texture_transform: Mat3)
pub fn set_texture_transform(&mut self, texture_transform: Mat3)
Set the texture transform applied to the uv coordinates of the model.
Trait Implementations
sourceimpl Geometry for Mesh
impl Geometry for Mesh
sourcefn aabb(&self) -> AxisAlignedBoundingBox
fn aabb(&self) -> AxisAlignedBoundingBox
Returns the AxisAlignedBoundingBox for this geometry in the global coordinate system. Read more
sourcefn render_with_material(
&self,
material: &dyn Material,
camera: &Camera,
lights: &[&dyn Light]
) -> ThreeDResult<()>
fn render_with_material(
&self,
material: &dyn Material,
camera: &Camera,
lights: &[&dyn Light]
) -> ThreeDResult<()>
Render the geometry with the given material.
Must be called in a render target render function,
for example in the callback function of Screen::write.
You can use an empty array for the lights argument, if you know the object does not require lights to be rendered. Read more
Auto Trait Implementations
impl !RefUnwindSafe for Mesh
impl !Send for Mesh
impl !Sync for Mesh
impl Unpin for Mesh
impl !UnwindSafe for Mesh
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more