pub enum IdDomain {
Actors,
Items,
Skills,
World,
Unknown,
}Expand description
High-level domain grouping derived from category ranges.
Variants§
Actors
Categories 10-19: Player characters, humanoid NPCs, creatures
Items
Categories 20-29: Weapons, armor, accessories, clothing, consumables, materials, gems, runes
Skills
Categories 30-39: Active and passive skills
World
Categories 40-49: Doors, containers, levers, portals, signs
Unknown
Category outside defined ranges
Trait Implementations§
impl Copy for IdDomain
impl Eq for IdDomain
impl StructuralPartialEq for IdDomain
Auto Trait Implementations§
impl Freeze for IdDomain
impl RefUnwindSafe for IdDomain
impl Send for IdDomain
impl Sync for IdDomain
impl Unpin for IdDomain
impl UnsafeUnpin for IdDomain
impl UnwindSafe for IdDomain
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more