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WeftBehavior

Struct WeftBehavior 

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pub struct WeftBehavior { /* private fields */ }
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A loaded, verified Weft behavior: the module, its persistent state value, and the fuel ceiling (static bound + contract headroom).

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impl WeftBehavior

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pub fn from_json(text: &str) -> Result<Self, String>

Parse + verify a serialized module (the weft asset’s JSON form). Verification here is the trust boundary — nothing unverified evaluates.

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pub fn from_package_json(text: &str, export: &str) -> Result<Self, String>

Load a behavior from a package (.weftpack.json) by export petname — the weft-use path: verify the package, link the export’s closure into a module, then the usual entry checks. One published export, one line of markup, a running behavior.

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pub fn effects(&self) -> Vec<EffectKind>

The effects this behavior may request (its verified row) — for HUD / permission surfaces.

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pub fn on_interact(&mut self, name: &str, slug: Option<&str>) -> Vec<Action>

Dispatch one interact event. State persists across calls; failures (fuel, contract) degrade to no actions — the world keeps rendering.

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pub fn on_tick(&mut self, dt_ms: i64) -> Vec<Action>

Dispatch one tick. The event record offers kind: "tick" and dt_ms (the browser throttles cadence); a behavior’s event type picks the fields it wants, same total projection as interact. This is what makes a world behave rather than only react — native code with a heartbeat, still fuel-metered every beat.

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