[−][src]Module thorium::dmg_render
Module for rendering a Game Boy style image.
Structs
DMGConfig | Holds a complete configuration for generating a DMG image (memory is elsewhere). |
DMGOAMEntry | An individual entry within the DMG OAM. |
DMGScreenblock | Stores data for the background and/or window layout |
DMGTileMemory | Stores tile data in index format. |
Functions
dmg_basic_render | Performs a basic DMG style rendering. |
dmg_hblank_render | Performs a DMG style rendering with hblank support. |
dmg_inflate_row | Inflates DMG |
dmg_inflate_tile_data | Writes inflated index values to |
render_screen_block | Displays an entire screenblock into a Bitmap. |
render_tile_memory | renders out the first 256 tiles in the tile memory into a plain grid |