pub enum ReplayTiming {
Deterministic,
Measured,
}Expand description
Controls whether evaluator timing is measured or deterministic.
Variants§
Deterministic
Use zero timing so serialized reports compare byte-for-byte.
Measured
Record wall-clock elapsed microseconds for exploratory runs.
Trait Implementations§
Source§impl Clone for ReplayTiming
impl Clone for ReplayTiming
Source§fn clone(&self) -> ReplayTiming
fn clone(&self) -> ReplayTiming
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ReplayTiming
Source§impl Debug for ReplayTiming
impl Debug for ReplayTiming
Source§impl Default for ReplayTiming
impl Default for ReplayTiming
Source§fn default() -> ReplayTiming
fn default() -> ReplayTiming
Returns the “default value” for a type. Read more
impl Eq for ReplayTiming
Source§impl PartialEq for ReplayTiming
impl PartialEq for ReplayTiming
impl StructuralPartialEq for ReplayTiming
Auto Trait Implementations§
impl Freeze for ReplayTiming
impl RefUnwindSafe for ReplayTiming
impl Send for ReplayTiming
impl Sync for ReplayTiming
impl Unpin for ReplayTiming
impl UnsafeUnpin for ReplayTiming
impl UnwindSafe for ReplayTiming
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more