pub struct ProgressBadgeProps<'a> {
pub project: Option<&'a Task>,
pub show_count: bool,
pub title: Option<String>,
pub color: Option<Color>,
pub weight: Weight,
}Fields§
§project: Option<&'a Task>§show_count: bool§title: Option<String>§color: Option<Color>§weight: WeightTrait Implementations§
Source§impl<'a> Default for ProgressBadgeProps<'a>
impl<'a> Default for ProgressBadgeProps<'a>
Source§fn default() -> ProgressBadgeProps<'a>
fn default() -> ProgressBadgeProps<'a>
Returns the “default value” for a type. Read more
impl<'a> Props for ProgressBadgeProps<'a>
Auto Trait Implementations§
impl<'a> Freeze for ProgressBadgeProps<'a>
impl<'a> RefUnwindSafe for ProgressBadgeProps<'a>
impl<'a> Send for ProgressBadgeProps<'a>
impl<'a> Sync for ProgressBadgeProps<'a>
impl<'a> Unpin for ProgressBadgeProps<'a>
impl<'a> UnsafeUnpin for ProgressBadgeProps<'a>
impl<'a> UnwindSafe for ProgressBadgeProps<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more