pub struct StateObject {
pub entity_type: Option<EntityType>,
pub properties: StateProperties,
}Fields§
§entity_type: Option<EntityType>§properties: StatePropertiesTrait Implementations§
Source§impl Clone for StateObject
impl Clone for StateObject
Source§fn clone(&self) -> StateObject
fn clone(&self) -> StateObject
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for StateObject
impl Debug for StateObject
Source§impl<'de> Deserialize<'de> for StateObject
impl<'de> Deserialize<'de> for StateObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for StateObject
impl PartialEq for StateObject
Source§impl Serialize for StateObject
impl Serialize for StateObject
impl StructuralPartialEq for StateObject
Auto Trait Implementations§
impl Freeze for StateObject
impl RefUnwindSafe for StateObject
impl Send for StateObject
impl Sync for StateObject
impl Unpin for StateObject
impl UnsafeUnpin for StateObject
impl UnwindSafe for StateObject
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