Struct Settings

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pub struct Settings {
    pub gamepads: Option<Gilrs>,
    pub min_frame_duration: Option<Duration>,
}
Expand description

run time settings for thin engine including gamepad settings (through gilrs) and fps settings. when running default() the gamepads may fail to initialise and the program will continue running after printing the error. if this is undesirable use with_gamepads() instead.

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§gamepads: Option<Gilrs>§min_frame_duration: Option<Duration>

Implementations§

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impl Settings

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pub fn new( gamepads: Option<Gilrs>, min_frame_duration: Option<Duration>, ) -> Self

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pub fn from_fps(fps: u32) -> Self

creates settings with the minimum frame duration set to 1/fps.

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pub fn with_gamepads() -> Result<Self, Error>

guarantees gamepads will be set instead of printing an error and moving on.

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pub fn set_target_fps(&mut self, target_fps: Option<u32>)

sets the minimum frame duration to 1/fps or none if inputed.

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pub fn get_fps(&self) -> Option<u32>

Trait Implementations§

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impl Default for Settings

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fn default() -> Self

Returns the “default value” for a type. Read more

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