pub struct TextureCoords {
pub texture_coords: (f32, f32),
}
Expand description
a texture coordinate used for rendering by glium. also called a uv. stores uvs. equivelant to texture_coords
in vertex shader and uv
in fragment shader.
Fields§
§texture_coords: (f32, f32)
Implementations§
Source§impl TextureCoords
impl TextureCoords
pub const fn new(u: f32, v: f32) -> TextureCoords
Trait Implementations§
Source§impl Clone for TextureCoords
impl Clone for TextureCoords
Source§fn clone(&self) -> TextureCoords
fn clone(&self) -> TextureCoords
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TextureCoords
impl Debug for TextureCoords
Source§impl From<Vec2> for TextureCoords
impl From<Vec2> for TextureCoords
Source§fn from(value: Vec2) -> TextureCoords
fn from(value: Vec2) -> TextureCoords
Converts to this type from the input type.
Source§impl Vertex for TextureCoords
impl Vertex for TextureCoords
Source§fn build_bindings() -> &'static [(Cow<'static, str>, usize, i32, AttributeType, bool)]
fn build_bindings() -> &'static [(Cow<'static, str>, usize, i32, AttributeType, bool)]
Builds the
VertexFormat
representing the layout of this element.Source§fn is_supported<C>(caps: &C) -> boolwhere
C: CapabilitiesSource + ?Sized,
fn is_supported<C>(caps: &C) -> boolwhere
C: CapabilitiesSource + ?Sized,
Returns true if the backend supports this vertex format.
impl Copy for TextureCoords
Auto Trait Implementations§
impl Freeze for TextureCoords
impl RefUnwindSafe for TextureCoords
impl Send for TextureCoords
impl Sync for TextureCoords
impl Unpin for TextureCoords
impl UnwindSafe for TextureCoords
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere
T: Copy,
Source§unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>
unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>
Prepares an output buffer, then turns this buffer into an
Owned
.
User-provided closure F
must only write to and not read from &mut Self
.Source§fn get_elements_size() -> usize
fn get_elements_size() -> usize
Returns the size of each element.
Source§fn to_void_ptr(&self) -> *const ()
fn to_void_ptr(&self) -> *const ()
Produces a pointer to the data.
Source§fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
Source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.