pub struct SwitchProps {
pub class: MaybeProp<String>,
pub id: MaybeProp<String>,
pub name: MaybeProp<String>,
pub rules: Vec<SwitchRule>,
pub checked: Model<bool>,
pub label: MaybeProp<String>,
}Expand description
Props for the Switch component.
§Optional Props
- class:
impl Into<MaybeProp<String>> - id:
impl Into<MaybeProp<String>> - name:
impl Into<MaybeProp<String>>- A string specifying a name for the input control. This name is submitted along with the control’s value when the form data is submitted.
- rules:
impl Into<Vec<SwitchRule>>- The rules to validate Field.
- checked:
impl Into<Model<bool>>- Defines the controlled checked state of the Switch.
- label:
impl Into<MaybeProp<String>>- The Switch’s label.
Fields§
§class: MaybeProp<String>§id: MaybeProp<String>§name: MaybeProp<String>A string specifying a name for the input control. This name is submitted along with the control’s value when the form data is submitted.
rules: Vec<SwitchRule>The rules to validate Field.
checked: Model<bool>Defines the controlled checked state of the Switch.
label: MaybeProp<String>The Switch’s label.
Implementations§
Source§impl SwitchProps
impl SwitchProps
Sourcepub fn builder() -> SwitchPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> SwitchPropsBuilder<((), (), (), (), (), ())>
Create a builder for building SwitchProps.
On the builder, call .class(...)(optional), .id(...)(optional), .name(...)(optional), .rules(...)(optional), .checked(...)(optional), .label(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of SwitchProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SwitchProps
impl !RefUnwindSafe for SwitchProps
impl Send for SwitchProps
impl Sync for SwitchProps
impl Unpin for SwitchProps
impl !UnwindSafe for SwitchProps
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