pub struct IconProps {
pub icon: Signal<Icon>,
pub width: MaybeProp<String>,
pub height: MaybeProp<String>,
pub class: MaybeProp<String>,
pub style: Option<Signal<String>>,
pub on_click: Option<ArcOneCallback<MouseEvent>>,
}Expand description
Props for the Icon component.
The Icon component.
§Required Props
- icon:
impl Into<Signal<icondata_core::Icon>>- The icon to render.
§Optional Props
- width:
impl Into<MaybeProp<String>>- The width of the icon (horizontal side length of the square surrounding the icon). Defaults to “1em”.
- height:
impl Into<MaybeProp<String>>- The height of the icon (vertical side length of the square surrounding the icon). Defaults to “1em”.
- class:
impl Into<MaybeProp<String>>- HTML class attribute.
- style:
impl Into<Signal<String>>- HTML style attribute.
- on_click:
impl Into<ArcOneCallback<ev::MouseEvent>>- Callback when clicking on the icon.
Fields§
§icon: Signal<Icon>The icon to render.
width: MaybeProp<String>The width of the icon (horizontal side length of the square surrounding the icon). Defaults to “1em”.
height: MaybeProp<String>The height of the icon (vertical side length of the square surrounding the icon). Defaults to “1em”.
class: MaybeProp<String>HTML class attribute.
style: Option<Signal<String>>HTML style attribute.
on_click: Option<ArcOneCallback<MouseEvent>>Callback when clicking on the icon.
Implementations§
Source§impl IconProps
impl IconProps
Sourcepub fn builder() -> IconPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> IconPropsBuilder<((), (), (), (), (), ())>
Create a builder for building IconProps.
On the builder, call .icon(...), .width(...)(optional), .height(...)(optional), .class(...)(optional), .style(...)(optional), .on_click(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of IconProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for IconProps
impl !RefUnwindSafe for IconProps
impl Send for IconProps
impl Sync for IconProps
impl Unpin for IconProps
impl !UnwindSafe for IconProps
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