InMemoryEventStore

Struct InMemoryEventStore 

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pub struct InMemoryEventStore {
    pub events: RwLock<Vec<EventRecord>>,
}
Expand description

An in memory event store.

This is useful for testing, but is not recommended for production as the data does not persist to disk.

See crate documentation for more info.

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§events: RwLock<Vec<EventRecord>>

Raw events stored in memory.

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impl InMemoryEventStore

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pub fn print(&self)

Print the event store as a table to stdout.

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impl Debug for InMemoryEventStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InMemoryEventStore

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fn default() -> InMemoryEventStore

Returns the “default value” for a type. Read more
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impl EventStore for InMemoryEventStore

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type Error = Error

The error type.
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fn load_events<'life0, 'life1, 'async_trait, A>( &'life0 self, id: Option<&'life1 <A as Aggregate>::ID>, ) -> Pin<Box<dyn Future<Output = Result<Vec<AggregateEventEnvelope<A>>, Self::Error>> + Send + 'async_trait>>
where A: Aggregate + 'async_trait, <A as Aggregate>::Event: DeserializeOwned, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load events for a given aggregate. Read more
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fn load_events_by_id<'life0, 'life1, 'async_trait, A>( &'life0 self, ids: &'life1 [usize], ) -> Pin<Box<dyn Future<Output = Result<Vec<AggregateEventEnvelope<A>>, Self::Error>> + Send + 'async_trait>>
where A: Aggregate + 'async_trait, <A as Aggregate>::Event: DeserializeOwned, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load events by ids.
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fn load_aggregate_sequence<'life0, 'life1, 'async_trait, A>( &'life0 self, id: &'life1 <A as Aggregate>::ID, ) -> Pin<Box<dyn Future<Output = Result<Option<usize>, Self::Error>> + Send + 'async_trait>>
where A: Aggregate + 'async_trait, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Loads an aggregates latest sequence.
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fn save_events<'life0, 'life1, 'life2, 'async_trait, A>( &'life0 self, id: &'life1 <A as Aggregate>::ID, events: &'life2 [<A as Aggregate>::Event], ) -> Pin<Box<dyn Future<Output = Result<Vec<usize>, Self::Error>> + Send + 'async_trait>>
where A: Aggregate + 'async_trait, <A as Aggregate>::Event: Serialize, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Saves events for a given aggregate instance.
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fn execute<'life0, 'async_trait, A, C, R>( &'life0 self, id: <A as Aggregate>::ID, cmd: C, ) -> Pin<Box<dyn Future<Output = Result<R, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, A: Aggregate + Send + Sync + 'async_trait, <A as Aggregate>::ID: Clone, <A as Aggregate>::Event: Clone + DeserializeOwned + Serialize, C: FnOnce(&A) -> R + Send + 'async_trait, R: Clone + IntoEvents<<A as Aggregate>::Event> + Send + 'async_trait, Self: Sync + 'async_trait,

Loads an aggregate by replaying all events.
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fn load_event_by_id<'life0, 'async_trait, A>( &'life0 self, id: usize, ) -> Pin<Box<dyn Future<Output = Result<Option<EventEnvelope<<A as Aggregate>::Event>>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, A: Aggregate + 'async_trait, <A as Aggregate>::Event: DeserializeOwned, Self: Sync + 'async_trait,

Load events by ids.
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fn load_aggregate<'life0, 'async_trait, A>( &'life0 self, id: <A as Aggregate>::ID, ) -> Pin<Box<dyn Future<Output = Result<Option<A>, Self::Error>> + Send + 'async_trait>>
where 'life0: 'async_trait, A: Aggregate + 'async_trait, <A as Aggregate>::Event: DeserializeOwned, Self: Sync + 'async_trait,

Loads an aggregate by replaying all events.

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