pub enum RewardsDistribution {
UpdateMembers {
remove: Vec<String>,
add: Vec<Member>,
},
DistributeRewards {},
}Variants§
Trait Implementations§
Source§impl Clone for RewardsDistribution
impl Clone for RewardsDistribution
Source§fn clone(&self) -> RewardsDistribution
fn clone(&self) -> RewardsDistribution
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RewardsDistribution
impl Debug for RewardsDistribution
Source§impl<'de> Deserialize<'de> for RewardsDistribution
impl<'de> Deserialize<'de> for RewardsDistribution
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for RewardsDistribution
impl JsonSchema for RewardsDistribution
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl PartialEq for RewardsDistribution
impl PartialEq for RewardsDistribution
Source§fn eq(&self, other: &RewardsDistribution) -> bool
fn eq(&self, other: &RewardsDistribution) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for RewardsDistribution
impl Serialize for RewardsDistribution
impl Eq for RewardsDistribution
impl StructuralPartialEq for RewardsDistribution
Auto Trait Implementations§
impl Freeze for RewardsDistribution
impl RefUnwindSafe for RewardsDistribution
impl Send for RewardsDistribution
impl Sync for RewardsDistribution
impl Unpin for RewardsDistribution
impl UnsafeUnpin for RewardsDistribution
impl UnwindSafe for RewardsDistribution
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more