Struct D2

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pub struct D2 {
    pub background: Color,
    pub objects: HashMap<String, GObject>,
    /* private fields */
}

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§background: Color§objects: HashMap<String, GObject>

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impl D2

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pub fn new(w: f32, h: f32) -> Self

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pub fn update(&mut self)

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pub fn draw(&mut self)

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pub fn is_touch_pressed(&self, name: &str) -> Option<Vec2>

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pub fn is_touch_released(&mut self, name: &str) -> bool

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pub fn is_touch_down(&self, name: &str) -> Option<Vec2>

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pub fn anim(&mut self, name: &str, curve: f32, x: f32, y: f32, time: f64)

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pub fn add(&mut self, name: &str, obj: GObject)

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pub fn del(&mut self, name: &str)

Auto Trait Implementations§

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impl Freeze for D2

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impl RefUnwindSafe for D2

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impl Send for D2

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impl Sync for D2

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impl Unpin for D2

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impl UnwindSafe for D2

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.