[][src]Struct tg_bot_models::InlineKeyboardButton

pub struct InlineKeyboardButton {
    pub text: String,
    pub url: Option<String>,
    pub login_url: Option<LoginUrl>,
    pub callback_data: Option<String>,
    pub switch_inline_query: Option<String>,
    pub switch_inline_query_current_chat: Option<String>,
    pub callback_game: Option<String>,
    pub pay: Option<bool>,
}

This object represents one button of an inline keyboard. You must use exactly one of the optional fields.

Fields

text: String

Label text on the button

url: Option<String>

Optional. HTTP or tg:// url to be opened when button is pressed

login_url: Option<LoginUrl>

Optional. An HTTP URL used to automatically authorize the user. Can be used as a replacement for the Telegram Login Widget.

callback_data: Option<String>

Optional. Data to be sent in a callback query to the bot when button is pressed, 1-64 bytes

switch_inline_query: Option<String>

Optional. If set, pressing the button will prompt the user to select one of their chats, open that chat and insert the bot‘s username and the specified inline query in the input field. Can be empty, in which case just the bot’s username will be inserted.Note: This offers an easy way for users to start using your bot in inline mode when they are currently in a private chat with it. Especially useful when combined with switch_pm… actions – in this case the user will be automatically returned to the chat they switched from, skipping the chat selection screen.

switch_inline_query_current_chat: Option<String>

Optional. If set, pressing the button will insert the bot‘s username and the specified inline query in the current chat's input field. Can be empty, in which case only the bot’s username will be inserted.This offers a quick way for the user to open your bot in inline mode in the same chat – good for selecting something from multiple options.

callback_game: Option<String>

Optional. Description of the game that will be launched when the user presses the button.NOTE: This type of button must always be the first button in the first row.

pay: Option<bool>

Optional. Specify True, to send a Pay button.NOTE: This type of button must always be the first button in the first row.

Trait Implementations

impl PartialEq<InlineKeyboardButton> for InlineKeyboardButton[src]

impl Clone for InlineKeyboardButton[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl PartialOrd<InlineKeyboardButton> for InlineKeyboardButton[src]

impl Debug for InlineKeyboardButton[src]

impl Serialize for InlineKeyboardButton[src]

impl<'de> Deserialize<'de> for InlineKeyboardButton[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]