Struct tg_bot_models::GameHighScore
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pub struct GameHighScore { pub position: i64, pub user: User, pub score: i64, }
This object represents one row of the high scores table for a game.
Fields
position: i64
Position in high score table for the game
user: User
User
score: i64
Score
Trait Implementations
impl Debug for GameHighScore
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impl Clone for GameHighScore
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fn clone(&self) -> GameHighScore
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for GameHighScore
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fn eq(&self, __arg_0: &GameHighScore) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &GameHighScore) -> bool
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This method tests for !=
.
impl PartialOrd for GameHighScore
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fn partial_cmp(&self, __arg_0: &GameHighScore) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &GameHighScore) -> bool
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This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &GameHighScore) -> bool
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This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &GameHighScore) -> bool
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This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &GameHighScore) -> bool
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This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more