pub trait GpuDevice:
Device
+ Send
+ Sync
+ Any {
// Required methods
fn get_framebuffer(&self) -> Result<&mut [u8], Error>;
fn resolution(&self) -> Result<(u32, u32), Error>;
fn flush(&self) -> Result<(), Error>;
}pub trait GpuDevice:
Device
+ Send
+ Sync
+ Any {
// Required methods
fn get_framebuffer(&self) -> Result<&mut [u8], Error>;
fn resolution(&self) -> Result<(u32, u32), Error>;
fn flush(&self) -> Result<(), Error>;
}