pub struct DeviceManager { /* private fields */ }Implementations§
Source§impl DeviceManager
impl DeviceManager
pub fn new<H: Hal + 'static>() -> Self
pub fn get_gpu(&self) -> Option<Arc<dyn GpuDevice>>
pub fn get_keyboard(&self) -> Option<Arc<dyn InputDevice>>
pub fn get_block(&self) -> Option<Arc<dyn BlockDevice>>
pub fn handle_external_interrupt(&self)
Auto Trait Implementations§
impl Freeze for DeviceManager
impl !RefUnwindSafe for DeviceManager
impl Send for DeviceManager
impl Sync for DeviceManager
impl Unpin for DeviceManager
impl UnsafeUnpin for DeviceManager
impl !UnwindSafe for DeviceManager
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