InlineKeyboardButtonKind

Enum InlineKeyboardButtonKind 

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pub enum InlineKeyboardButtonKind {
    Url(Url),
    LoginUrl(LoginUrl),
    CallbackData(String),
    WebApp(WebAppInfo),
    SwitchInlineQuery(String),
    SwitchInlineQueryCurrentChat(String),
    CallbackGame(CallbackGame),
    Pay(True),
}

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Url(Url)

HTTP or tg:// url to be opened when button is pressed.

Links in the form of tg://user?id=<user_id> can be used to mention a user by their ID without using a username, if this is allowed by their privacy settings. This will only work in Telegram versions released after December 7, 2021. Older clients will display unsupported message.

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LoginUrl(LoginUrl)

An HTTPS URL used to automatically authorize the user. Can be used as a replacement for the Telegram Login Widget.

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CallbackData(String)

Data to be sent in a CallbackQuery to the bot when button is pressed, 1-64 bytes.

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WebApp(WebAppInfo)

Description of the Web App that will be launched when the user presses the button. The Web App will be able to send an arbitrary message on behalf of the user using the method AnswerWebAppQuery. Available only in private chats between a user and the bot.

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SwitchInlineQuery(String)

If set, pressing the button will prompt the user to select one of their chats, open that chat and insert the bot‘s username and the specified inline query in the input field. Can be empty, in which case just the bot’s username will be inserted.

Note: This offers an easy way for users to start using your bot in inline mode when they are currently in a private chat with it. Especially useful when combined with switch_pm… actions – in this case the user will be automatically returned to the chat they switched from, skipping the chat selection screen.

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SwitchInlineQueryCurrentChat(String)

If set, pressing the button will insert the bot‘s username and the specified inline query in the current chat’s input field. Can be empty, in which case only the bot’s username will be inserted.

This offers a quick way for the user to open your bot in inline mode in the same chat – good for selecting something from multiple options.

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CallbackGame(CallbackGame)

Description of the game that will be launched when the user presses the button.

§Note

This type of button must always be the first button in the first row.

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Pay(True)

Specify True, to send a Pay button.

§Note

This type of button must always be the first button in the first row.

Trait Implementations§

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impl Clone for InlineKeyboardButtonKind

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fn clone(&self) -> InlineKeyboardButtonKind

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InlineKeyboardButtonKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for InlineKeyboardButtonKind

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for InlineKeyboardButtonKind

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for InlineKeyboardButtonKind

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fn eq(&self, other: &InlineKeyboardButtonKind) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for InlineKeyboardButtonKind

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for InlineKeyboardButtonKind

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impl StructuralPartialEq for InlineKeyboardButtonKind

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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