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DeterministicSeeder

Struct DeterministicSeeder 

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pub struct DeterministicSeeder<G: ByteRandomGenerator> { /* private fields */ }
Expand description

Seeder backed by a CSPRNG


§Why this Seeder implementation?

Seeder is a trait available to the external user, and we expect some of them to implement their own seeding strategy. Since this trait is public, it means that the implementer can be arbitrarily slow. For this reason, it is better to only use it once when we initialize the engine, and use the CSPRNG to generate other seeds when needed, because that gives us the control on the performances.

§Is it safe?

The answer to this question is the following: as long as the CSPRNG used in this Seeder is seeded with a Seed coming from an entropy source then yes, seeding other CSPRNGs using this CSPRNG is safe.

§Why is it deterministic?

A CSPRNG is a Cryptograhically Secure Pseudo Random Number Generator.

Cryptographically Secure means that if one looks at the numbers it outputs, it looks exactly like numbers drawn from a random distribution, this property is also known as “indistinguishable from random”. Here our CSPRNG outputs numbers uniformly so each value for a byte should appear with the same probability.

Pseudo Random indicates that for the same initial state (here Seed) it will generate the same exact set of numbers in the same order, making it deterministic.

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impl<G: ByteRandomGenerator> Seeder for DeterministicSeeder<G>

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fn seed(&mut self) -> Seed

Generates a new seed.
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fn is_available() -> bool
where Self: Sized,

Check whether the seeder can be used on the current machine. This function may check if some required CPU features are available or if some OS features are available for example.

Auto Trait Implementations§

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impl<G> Freeze for DeterministicSeeder<G>
where G: Freeze,

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impl<G> RefUnwindSafe for DeterministicSeeder<G>
where G: RefUnwindSafe,

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impl<G> Send for DeterministicSeeder<G>
where G: Send,

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impl<G> Sync for DeterministicSeeder<G>
where G: Sync,

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impl<G> Unpin for DeterministicSeeder<G>
where G: Unpin,

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impl<G> UnwindSafe for DeterministicSeeder<G>
where G: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Input, Output> CastInto<Output> for Input
where Output: CastFrom<Input>,

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fn cast_into(self) -> Output

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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type Output = T

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn vzip(self) -> V

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where S: Into<Dispatch>,

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