Struct tf2types::events::player_sapped_object_s
source · [−]pub struct player_sapped_object_s {
pub userid: i32,
pub ownerid: i32,
pub object: i32,
pub sapperid: i32,
}Fields
userid: i32ownerid: i32object: i32sapperid: i32Auto Trait Implementations
impl RefUnwindSafe for player_sapped_object_s
impl Send for player_sapped_object_s
impl Sync for player_sapped_object_s
impl Unpin for player_sapped_object_s
impl UnwindSafe for player_sapped_object_s
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more