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AttributePath

Struct AttributePath 

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pub struct AttributePath {
    pub steps: Vec<AttributePathStep>,
}
Expand description

Represent the path to an attribute

§Example

let path = AttributePath::new("foo").key("bar").attribute("array").index(1);
// foo["bar"].array[1]

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§steps: Vec<AttributePathStep>

Implementations§

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impl AttributePath

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pub fn new<T: Into<Cow<'static, str>>>(name: T) -> Self

Create a new attribute path with the root attribute

§Arguments
  • name - Name of the root attribute
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pub fn root() -> Self

Create a new attribute path without any path component

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pub fn function_argument(index: i64) -> Self

Create a new attribute path for a function argument

§Arguments
  • index - index of the function argument
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pub fn attribute<T: Into<Cow<'static, str>>>(self, name: T) -> Self

Create a new attribute path where the attribute .name has been appended

§Arguments
  • name - name of the attribute
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pub fn key<T: Into<Cow<'static, str>>>(self, key: T) -> Self

Create a new attribute path where the access ["key"] has been appended

§Arguments
  • key - string subscript
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pub fn index<T: Into<i64>>(self, idx: T) -> Self

Create a new attribute path where the access [idx] has been appended

§Arguments
  • idx - integer subscript
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pub fn add_attribute<T: Into<Cow<'static, str>>>( &mut self, name: T, ) -> &mut Self

Add name access to the path (ie: .name)

§Arguments
  • name - name of the attribute
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pub fn add_key<T: Into<Cow<'static, str>>>(&mut self, key: T) -> &mut Self

add key access to the path (ie: ["key"])

§Arguments
  • key - string subscript
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pub fn add_index<T: Into<i64>>(&mut self, idx: T) -> &mut Self

add index access to the path (ie: [idx])

§Arguments
  • idx - integer subscript
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pub fn add_step(&mut self, step: AttributePathStep) -> &mut Self

Add step to the path

§Arguments
  • step - step to add
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pub fn add_steps(&mut self, steps: AttributePath) -> &mut Self

Add multiple steps into the path

§Arguments
  • steps - steps to add

Trait Implementations§

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impl Add<AttributePathStep> for AttributePath

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type Output = AttributePath

The resulting type after applying the + operator.
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fn add(self, rhs: AttributePathStep) -> Self::Output

Performs the + operation. Read more
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impl AddAssign<AttributePathStep> for AttributePath

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fn add_assign(&mut self, rhs: AttributePathStep)

Performs the += operation. Read more
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impl Clone for AttributePath

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fn clone(&self) -> AttributePath

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AttributePath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AttributePath

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fn default() -> AttributePath

Returns the “default value” for a type. Read more
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impl Display for AttributePath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for AttributePath

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impl From<AttributePathStep> for AttributePath

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fn from(value: AttributePathStep) -> Self

Converts to this type from the input type.
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impl Hash for AttributePath

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for AttributePath

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fn eq(&self, other: &AttributePath) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AttributePath

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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