pub struct TeamPlayWinPanelEvent {Show 20 fields
pub panel_style: u8,
pub winning_team: u8,
pub win_reason: u8,
pub cappers: MaybeUtf8String,
pub flag_cap_limit: u16,
pub blue_score: u16,
pub red_score: u16,
pub blue_score_prev: u16,
pub red_score_prev: u16,
pub round_complete: u16,
pub rounds_remaining: u16,
pub player_1: u16,
pub player_1_points: u16,
pub player_2: u16,
pub player_2_points: u16,
pub player_3: u16,
pub player_3_points: u16,
pub kill_stream_player_1: u16,
pub kill_stream_player_1_count: u16,
pub game_over: u8,
}
Fields§
§panel_style: u8
§winning_team: u8
§win_reason: u8
§cappers: MaybeUtf8String
§flag_cap_limit: u16
§blue_score: u16
§red_score: u16
§blue_score_prev: u16
§red_score_prev: u16
§round_complete: u16
§rounds_remaining: u16
§player_1: u16
§player_1_points: u16
§player_2: u16
§player_2_points: u16
§player_3: u16
§player_3_points: u16
§kill_stream_player_1: u16
§kill_stream_player_1_count: u16
§game_over: u8
Trait Implementations§
Source§impl Clone for TeamPlayWinPanelEvent
impl Clone for TeamPlayWinPanelEvent
Source§fn clone(&self) -> TeamPlayWinPanelEvent
fn clone(&self) -> TeamPlayWinPanelEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TeamPlayWinPanelEvent
impl Debug for TeamPlayWinPanelEvent
Source§impl<'de> Deserialize<'de> for TeamPlayWinPanelEvent
impl<'de> Deserialize<'de> for TeamPlayWinPanelEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TeamPlayWinPanelEvent
impl PartialEq for TeamPlayWinPanelEvent
Source§impl Serialize for TeamPlayWinPanelEvent
impl Serialize for TeamPlayWinPanelEvent
impl StructuralPartialEq for TeamPlayWinPanelEvent
Auto Trait Implementations§
impl Freeze for TeamPlayWinPanelEvent
impl RefUnwindSafe for TeamPlayWinPanelEvent
impl Send for TeamPlayWinPanelEvent
impl Sync for TeamPlayWinPanelEvent
impl Unpin for TeamPlayWinPanelEvent
impl UnwindSafe for TeamPlayWinPanelEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more