pub struct PlayerDamageDodgedEvent {
pub damage: u16,
}
Fields§
§damage: u16
Trait Implementations§
Source§impl Clone for PlayerDamageDodgedEvent
impl Clone for PlayerDamageDodgedEvent
Source§fn clone(&self) -> PlayerDamageDodgedEvent
fn clone(&self) -> PlayerDamageDodgedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerDamageDodgedEvent
impl Debug for PlayerDamageDodgedEvent
Source§impl<'de> Deserialize<'de> for PlayerDamageDodgedEvent
impl<'de> Deserialize<'de> for PlayerDamageDodgedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerDamageDodgedEvent
impl PartialEq for PlayerDamageDodgedEvent
Source§fn eq(&self, other: &PlayerDamageDodgedEvent) -> bool
fn eq(&self, other: &PlayerDamageDodgedEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl Serialize for PlayerDamageDodgedEvent
impl Serialize for PlayerDamageDodgedEvent
impl StructuralPartialEq for PlayerDamageDodgedEvent
Auto Trait Implementations§
impl Freeze for PlayerDamageDodgedEvent
impl RefUnwindSafe for PlayerDamageDodgedEvent
impl Send for PlayerDamageDodgedEvent
impl Sync for PlayerDamageDodgedEvent
impl Unpin for PlayerDamageDodgedEvent
impl UnwindSafe for PlayerDamageDodgedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more