pub struct PlayerAbandonedMatchEvent {
pub game_over: bool,
}
Fields§
§game_over: bool
Trait Implementations§
Source§impl Clone for PlayerAbandonedMatchEvent
impl Clone for PlayerAbandonedMatchEvent
Source§fn clone(&self) -> PlayerAbandonedMatchEvent
fn clone(&self) -> PlayerAbandonedMatchEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerAbandonedMatchEvent
impl Debug for PlayerAbandonedMatchEvent
Source§impl<'de> Deserialize<'de> for PlayerAbandonedMatchEvent
impl<'de> Deserialize<'de> for PlayerAbandonedMatchEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerAbandonedMatchEvent
impl PartialEq for PlayerAbandonedMatchEvent
Source§fn eq(&self, other: &PlayerAbandonedMatchEvent) -> bool
fn eq(&self, other: &PlayerAbandonedMatchEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PlayerAbandonedMatchEvent
Auto Trait Implementations§
impl Freeze for PlayerAbandonedMatchEvent
impl RefUnwindSafe for PlayerAbandonedMatchEvent
impl Send for PlayerAbandonedMatchEvent
impl Sync for PlayerAbandonedMatchEvent
impl Unpin for PlayerAbandonedMatchEvent
impl UnwindSafe for PlayerAbandonedMatchEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more