pub struct PlayerKilledAchievementZoneEvent {
pub attacker: u16,
pub victim: u16,
pub zone_id: u16,
}Fields§
§attacker: u16§victim: u16§zone_id: u16Trait Implementations§
Source§impl Clone for PlayerKilledAchievementZoneEvent
impl Clone for PlayerKilledAchievementZoneEvent
Source§fn clone(&self) -> PlayerKilledAchievementZoneEvent
fn clone(&self) -> PlayerKilledAchievementZoneEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for PlayerKilledAchievementZoneEvent
impl<'de> Deserialize<'de> for PlayerKilledAchievementZoneEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerKilledAchievementZoneEvent
impl PartialEq for PlayerKilledAchievementZoneEvent
Source§fn eq(&self, other: &PlayerKilledAchievementZoneEvent) -> bool
fn eq(&self, other: &PlayerKilledAchievementZoneEvent) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PlayerKilledAchievementZoneEvent
Auto Trait Implementations§
impl Freeze for PlayerKilledAchievementZoneEvent
impl RefUnwindSafe for PlayerKilledAchievementZoneEvent
impl Send for PlayerKilledAchievementZoneEvent
impl Sync for PlayerKilledAchievementZoneEvent
impl Unpin for PlayerKilledAchievementZoneEvent
impl UnwindSafe for PlayerKilledAchievementZoneEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more