pub struct PlayerConnectClientEvent {
pub name: MaybeUtf8String,
pub index: u8,
pub user_id: u16,
pub network_id: MaybeUtf8String,
pub bot: u16,
}Fields§
§name: MaybeUtf8String§index: u8§user_id: u16§network_id: MaybeUtf8String§bot: u16Trait Implementations§
Source§impl Clone for PlayerConnectClientEvent
impl Clone for PlayerConnectClientEvent
Source§fn clone(&self) -> PlayerConnectClientEvent
fn clone(&self) -> PlayerConnectClientEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerConnectClientEvent
impl Debug for PlayerConnectClientEvent
Source§impl<'de> Deserialize<'de> for PlayerConnectClientEvent
impl<'de> Deserialize<'de> for PlayerConnectClientEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerConnectClientEvent
impl PartialEq for PlayerConnectClientEvent
Source§impl Serialize for PlayerConnectClientEvent
impl Serialize for PlayerConnectClientEvent
impl StructuralPartialEq for PlayerConnectClientEvent
Auto Trait Implementations§
impl Freeze for PlayerConnectClientEvent
impl RefUnwindSafe for PlayerConnectClientEvent
impl Send for PlayerConnectClientEvent
impl Sync for PlayerConnectClientEvent
impl Unpin for PlayerConnectClientEvent
impl UnwindSafe for PlayerConnectClientEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more