pub enum GameEventValueType {
None = 0,
String = 1,
Float = 2,
Long = 3,
Short = 4,
Byte = 5,
Boolean = 6,
Local = 7,
}
Variants§
Implementations§
Source§impl GameEventValueType
impl GameEventValueType
pub fn default_value(&self) -> GameEventValue
Trait Implementations§
Source§impl<'a, _E: Endianness> BitRead<'a, _E> for GameEventValueType
impl<'a, _E: Endianness> BitRead<'a, _E> for GameEventValueType
Source§impl<'a, _E: Endianness> BitWrite<_E> for GameEventValueType
impl<'a, _E: Endianness> BitWrite<_E> for GameEventValueType
Source§impl Clone for GameEventValueType
impl Clone for GameEventValueType
Source§fn clone(&self) -> GameEventValueType
fn clone(&self) -> GameEventValueType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameEventValueType
impl Debug for GameEventValueType
Source§impl<'de> Deserialize<'de> for GameEventValueType
impl<'de> Deserialize<'de> for GameEventValueType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for GameEventValueType
impl Display for GameEventValueType
Source§impl PartialEq for GameEventValueType
impl PartialEq for GameEventValueType
Source§impl Serialize for GameEventValueType
impl Serialize for GameEventValueType
impl Copy for GameEventValueType
impl StructuralPartialEq for GameEventValueType
Auto Trait Implementations§
impl Freeze for GameEventValueType
impl RefUnwindSafe for GameEventValueType
impl Send for GameEventValueType
impl Sync for GameEventValueType
impl Unpin for GameEventValueType
impl UnwindSafe for GameEventValueType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Encode for Twhere
T: BitWrite<LittleEndian>,
impl<T> Encode for Twhere
T: BitWrite<LittleEndian>,
fn encode( &self, stream: &mut BitWriteStream<'_, LittleEndian>, _state: &ParserState, ) -> Result<(), ParseError>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more