Struct tf_demo_parser::demo::gameevent_gen::ArrowImpactEvent[][src]

pub struct ArrowImpactEvent {
    pub attached_entity: u16,
    pub shooter: u16,
    pub bone_index_attached: u16,
    pub bone_position_x: f32,
    pub bone_position_y: f32,
    pub bone_position_z: f32,
    pub bone_angles_x: f32,
    pub bone_angles_y: f32,
    pub bone_angles_z: f32,
    pub projectile_type: u16,
    pub is_crit: bool,
}

Fields

attached_entity: u16shooter: u16bone_index_attached: u16bone_position_x: f32bone_position_y: f32bone_position_z: f32bone_angles_x: f32bone_angles_y: f32bone_angles_z: f32projectile_type: u16is_crit: bool

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