pub struct ArrowImpactEvent {
pub attached_entity: u16,
pub shooter: u16,
pub bone_index_attached: u16,
pub bone_position_x: f32,
pub bone_position_y: f32,
pub bone_position_z: f32,
pub bone_angles_x: f32,
pub bone_angles_y: f32,
pub bone_angles_z: f32,
pub projectile_type: u16,
pub is_crit: bool,
}
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impl<T> Any for T where
T: 'static + ?Sized,
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impl<T, U> Into<U> for T where
U: From<T>,
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The type returned in the event of a conversion error.