Struct tf_demo_parser::demo::gameevent_gen::ArenaWinPanelEvent[][src]

pub struct ArenaWinPanelEvent {
Show fields pub panel_style: u8, pub winning_team: u8, pub win_reason: u8, pub cappers: String, pub flag_cap_limit: u16, pub blue_score: u16, pub red_score: u16, pub blue_score_prev: u16, pub red_score_prev: u16, pub round_complete: u16, pub player_1: u16, pub player_1_damage: u16, pub player_1_healing: u16, pub player_1_lifetime: u16, pub player_1_kills: u16, pub player_2: u16, pub player_2_damage: u16, pub player_2_healing: u16, pub player_2_lifetime: u16, pub player_2_kills: u16, pub player_3: u16, pub player_3_damage: u16, pub player_3_healing: u16, pub player_3_lifetime: u16, pub player_3_kills: u16, pub player_4: u16, pub player_4_damage: u16, pub player_4_healing: u16, pub player_4_lifetime: u16, pub player_4_kills: u16, pub player_5: u16, pub player_5_damage: u16, pub player_5_healing: u16, pub player_5_lifetime: u16, pub player_5_kills: u16, pub player_6: u16, pub player_6_damage: u16, pub player_6_healing: u16, pub player_6_lifetime: u16, pub player_6_kills: u16,
}

Fields

panel_style: u8winning_team: u8win_reason: u8cappers: Stringflag_cap_limit: u16blue_score: u16red_score: u16blue_score_prev: u16red_score_prev: u16round_complete: u16player_1: u16player_1_damage: u16player_1_healing: u16player_1_lifetime: u16player_1_kills: u16player_2: u16player_2_damage: u16player_2_healing: u16player_2_lifetime: u16player_2_kills: u16player_3: u16player_3_damage: u16player_3_healing: u16player_3_lifetime: u16player_3_kills: u16player_4: u16player_4_damage: u16player_4_healing: u16player_4_lifetime: u16player_4_kills: u16player_5: u16player_5_damage: u16player_5_healing: u16player_5_lifetime: u16player_5_kills: u16player_6: u16player_6_damage: u16player_6_healing: u16player_6_lifetime: u16player_6_kills: u16

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