Struct GeneratedImage

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pub struct GeneratedImage { /* private fields */ }
Expand description

An image generated by a Session::run()

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impl GeneratedImage

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pub fn save<P: AsRef<Path>>(&self, path: P) -> Result<(), Error>

Saves the generated image to the specified path

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pub fn write<W: Write>( self, writer: &mut W, fmt: ImageOutputFormat, ) -> Result<(), Error>

Writes the generated image to the specified stream

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pub fn save_debug<P: AsRef<Path>>(&self, dir: P) -> Result<(), Error>

Saves debug information such as copied patches ids, map ids (if you have multi example generation) and a map indicating generated pixels the generator was “uncertain” of.

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pub fn get_coordinate_transform(&self) -> CoordinateTransform

Get the coordinate transform of this generated image, which can be applied to new example images to get a different output image.

use texture_synthesis as ts;

// create a new session
let texsynth = ts::Session::builder()
    //load a single example image
    .add_example(&"imgs/1.jpg")
    .build().unwrap();

// generate an image
let generated = texsynth.run(None);

// now we can repeat the same transformation on a different image
let repeated_transform_image = generated
    .get_coordinate_transform()
    .apply(&["imgs/2.jpg"]);
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pub fn into_image(self) -> DynamicImage

Returns the generated output image

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impl AsRef<ImageBuffer<Rgba<u8>, Vec<u8>>> for GeneratedImage

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fn as_ref(&self) -> &RgbaImage

Converts this type into a shared reference of the (usually inferred) input type.

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impl<T> Any for T
where T: 'static + ?Sized,

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Calls U::from(self).

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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