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GlyphAtlas

Struct GlyphAtlas 

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pub struct GlyphAtlas {
    pub allocator: BucketedAtlasAllocator,
    pub pixels: Vec<u8>,
    pub width: u32,
    pub height: u32,
    pub dirty: bool,
}

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§allocator: BucketedAtlasAllocator§pixels: Vec<u8>§width: u32§height: u32§dirty: bool

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impl GlyphAtlas

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pub fn new() -> Self

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pub fn allocate(&mut self, width: u32, height: u32) -> Option<Allocation>

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pub fn deallocate(&mut self, id: AllocId)

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pub fn blit_rgba(&mut self, x: u32, y: u32, w: u32, h: u32, data: &[u8])

Blit RGBA pixel data into the atlas at the given position.

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pub fn blit_mask(&mut self, x: u32, y: u32, w: u32, h: u32, data: &[u8])

Blit a single-channel alpha mask into the atlas as white RGBA.

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impl Default for GlyphAtlas

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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type Error = <U as TryFrom<T>>::Error

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