Struct CodeSplitter

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pub struct CodeSplitter<Sizer>
where Sizer: ChunkSizer,
{ /* private fields */ }
Available on crate feature code only.
Expand description

Source code splitter. Recursively splits chunks into the largest semantic units that fit within the chunk size. Also will attempt to merge neighboring chunks if they can fit within the given chunk size.

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impl<Sizer> CodeSplitter<Sizer>
where Sizer: ChunkSizer,

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pub fn new( language: impl Into<Language>, chunk_config: impl Into<ChunkConfig<Sizer>>, ) -> Result<Self, CodeSplitterError>

Creates a new CodeSplitter.

use text_splitter::CodeSplitter;

// By default, the chunk sizer is based on characters.
let splitter = CodeSplitter::new(tree_sitter_rust::LANGUAGE, 512).expect("Invalid language");
§Errors

Will return an error if the language version is too old to be compatible with the current version of the tree-sitter crate.

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pub fn chunks<'splitter, 'text: 'splitter>( &'splitter self, text: &'text str, ) -> impl Iterator<Item = &'text str> + 'splitter

Generate a list of chunks from a given text. Each chunk will be up to the chunk_capacity.

§Method

To preserve as much semantic meaning within a chunk as possible, each chunk is composed of the largest semantic units that can fit in the next given chunk. For each splitter type, there is a defined set of semantic levels. Here is an example of the steps used:

  1. Split the text by a increasing semantic levels.
  2. Check the first item for each level and select the highest level whose first item still fits within the chunk size.
  3. Merge as many of these neighboring sections of this level or above into a chunk to maximize chunk length. Boundaries of higher semantic levels are always included when merging, so that the chunk doesn’t inadvertantly cross semantic boundaries.

The boundaries used to split the text if using the chunks method, in ascending order:

  1. Characters
  2. Unicode Grapheme Cluster Boundaries
  3. Unicode Word Boundaries
  4. Unicode Sentence Boundaries
  5. Ascending depth of the syntax tree. So function would have a higher level than a statement inside of the function, and so on.

Splitting doesn’t occur below the character level, otherwise you could get partial bytes of a char, which may not be a valid unicode str.

use text_splitter::CodeSplitter;

let splitter = CodeSplitter::new(tree_sitter_rust::LANGUAGE, 10).expect("Invalid language");
let text = "Some text\n\nfrom a\ndocument";
let chunks = splitter.chunks(text).collect::<Vec<_>>();

assert_eq!(vec!["Some text", "from a", "document"], chunks);
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pub fn chunk_indices<'splitter, 'text: 'splitter>( &'splitter self, text: &'text str, ) -> impl Iterator<Item = (usize, &'text str)> + 'splitter

Returns an iterator over chunks of the text and their byte offsets. Each chunk will be up to the chunk_capacity.

See CodeSplitter::chunks for more information.

use text_splitter::{ChunkCharIndex, CodeSplitter};

let splitter = CodeSplitter::new(tree_sitter_rust::LANGUAGE, 10).expect("Invalid language");
let text = "Some text\n\nfrom a\ndocument";
let chunks = splitter.chunk_indices(text).collect::<Vec<_>>();

assert_eq!(vec![(0, "Some text"), (11, "from a"), (18, "document")], chunks);
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pub fn chunk_char_indices<'splitter, 'text: 'splitter>( &'splitter self, text: &'text str, ) -> impl Iterator<Item = ChunkCharIndex<'text>> + 'splitter

Returns an iterator over chunks of the text with their byte and character offsets. Each chunk will be up to the chunk_capacity.

See CodeSplitter::chunks for more information.

This will be more expensive than just byte offsets, and for most usage in Rust, just having byte offsets is sufficient. But when interfacing with other languages or systems that require character offsets, this will track the character offsets for you, accounting for any trimming that may have occurred.

use text_splitter::{ChunkCharIndex, CodeSplitter};

let splitter = CodeSplitter::new(tree_sitter_rust::LANGUAGE, 10).expect("Invalid language");
let text = "Some text\n\nfrom a\ndocument";
let chunks = splitter.chunk_char_indices(text).collect::<Vec<_>>();

assert_eq!(vec![ChunkCharIndex {chunk: "Some text", byte_offset: 0, char_offset: 0}, ChunkCharIndex {chunk: "from a", byte_offset: 11, char_offset: 11}, ChunkCharIndex {chunk: "document", byte_offset: 18, char_offset: 18}], chunks);

Trait Implementations§

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impl<Sizer> Debug for CodeSplitter<Sizer>
where Sizer: ChunkSizer + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<Sizer> Freeze for CodeSplitter<Sizer>
where Sizer: Freeze,

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impl<Sizer> RefUnwindSafe for CodeSplitter<Sizer>
where Sizer: RefUnwindSafe,

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impl<Sizer> Send for CodeSplitter<Sizer>
where Sizer: Send,

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impl<Sizer> Sync for CodeSplitter<Sizer>
where Sizer: Sync,

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impl<Sizer> Unpin for CodeSplitter<Sizer>
where Sizer: Unpin,

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impl<Sizer> UnwindSafe for CodeSplitter<Sizer>
where Sizer: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ErasedDestructor for T
where T: 'static,